Difference between revisions of "UM:Marking Regions"
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<p class="p_DVBodyText">[[File:ch-comp_mark_buttons.png|alt=ch-comp_mark_buttons]]</p> | <p class="p_DVBodyText">[[File:ch-comp_mark_buttons.png|alt=ch-comp_mark_buttons]]</p> | ||
<p class="p_DVBodyText"><span class="f_DVBodyText"> </span></p> | <p class="p_DVBodyText"><span class="f_DVBodyText"> </span></p> | ||
− | <p class="p_DVBodyText"><span class="f_DVBodyText">When adding clips to the composition timeline, we take account of any timeline </span><span class="f_DVBodyText" style="font-style: italic;">marks</span><span class="f_DVBodyText"> set (see [[ | + | <p class="p_DVBodyText"><span class="f_DVBodyText">When adding clips to the composition timeline, we take account of any timeline </span><span class="f_DVBodyText" style="font-style: italic;">marks</span><span class="f_DVBodyText"> set (see [[UM:Timeline_Marks|Timeline Marks]]).</span></p> |
<p class="p_DVHeader1"><span class="f_DVHeader1">No Marks</span></p> | <p class="p_DVHeader1"><span class="f_DVHeader1">No Marks</span></p> | ||
<p class="p_DVBodyTextIndent1"><span class="f_DVBodyTextIndent1">With no marks, a clip is inserted </span><span class="f_DVBodyTextIndent1" style="font-style: italic;">full length</span><span class="f_DVBodyTextIndent1"> at the active play-head position.</span></p> | <p class="p_DVBodyTextIndent1"><span class="f_DVBodyTextIndent1">With no marks, a clip is inserted </span><span class="f_DVBodyTextIndent1" style="font-style: italic;">full length</span><span class="f_DVBodyTextIndent1"> at the active play-head position.</span></p> |
Latest revision as of 12:11, 15 October 2014
Marking Regions
When adding clips to the composition timeline, we take account of any timeline marks set (see Timeline Marks).
No Marks
With no marks, a clip is inserted full length at the active play-head position.
No marks - splice to active play-head
Mark In
With a Mark In only, a clip is inserted full length at the Mark In position.
Mark In - splice to it
Mark Out
With a Mark Out only, a clip is inserted at the active play-head position. If the clip extends beyond the Mark Out point, it is truncated.
Mark Out - splice at play-head to mark
Mark In and Mark Out
With both a Mark In and a Mark Out, the clip is inserted at the Mark In position. If the clip extends beyond the Mark Out point, it is truncated.
Mark In and Out - splice from in to out